And as the amount of gamers has risen, so has the popularity of esports. With sports games prohibited and networks needing to replace their traditional sports programming, esports has become the sporting substitute. With virtual races like eNASCAR as well as tournament games like League of Legends and Rocket league drawing millions of viewers, esports has emerged as a serious contender for airtime, replicating the same sense of investment and satisfaction in audiences as watching their team play in the Euros.
As always, we never stop searching for the new and best ways to connect with audiences; to find them in their unique territories and create campaigns which talk to them in their own language. The gaming audience isn’t new but it certainly has changed. Never judge a book by its cover – what was once considered a very specific target market is now merging into a considerable and varied demographic.
If you’re interested in what cultural spheres your audience belongs to and how you can talk to them in unforeseen ways, drop us a line and we can delve into our unique Tribes process.